I’m a AAA game producer, international speaker, and mentor helping creatives build sustainable, joyful careers in games. At Riot Games, I currently lead development on core gameplay systems and environments for an unannounced title. Before that, I was the Lead Gameplay Producer on Legends of Runeterra, managing a 40+ person team across design, engineering, and more to deliver high-quality expansions for a global player base. I didn’t come into games through a traditional path. I started in IT, with no CS degree and no industry connections. But I asked questions, built systems that supported good people, and eventually helped ship 10+ AAA titles at PlayStation Studios—including The Last of Us Part II, God of War: Ragnarök, Spider-Man, and Helldivers 2—working across environments, cinem...
Senior Lead Producer, R&D at Abby Makes Games