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Director of Publishing at DreadXP
I'm an experienced game developer and industry professional with a background in narrative, game design, marketing, public relations. I have been in the field for almost fifteen years, working with companies as diverse as Blizzard, Mojang, Activision and others but have spent the last better part of a decade in indie games specifically. I am the Director of the horror games publisher DreadXP, where I lead my team of dedicated and awesome people in helping bring the best indie horror games to launch and elevate the work of the horror developer community as a whole.
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