I’m an accessibility researcher and applied engineer working at the intersection of assistive technology, computer vision, and healthcare. My work focuses on building non-visual, motion-based interactive systems for blind and visually impaired users, using techniques such as human pose estimation, spatial audio, and real-time feedback to enable physical activity, cognitive engagement, and inclusive play without screens. I’m currently developing a Kinect-like accessibility platform that allows blind users to play games, exercise, and train balance, coordination, and spatial awareness through audio-driven interaction and body movement. The system is designed for applications in fitness, rehabilitation, fall prevention, orientation and mobility training, and cognitive health, and emphasiz...
Research Engineer at Mass General Hospital