When starting out in UX design, I think it's important to look for both good and bad examples of user experience. This can include anything from apps and websites to physical products and even experiences like eating at a restaurant. By paying attention to the user experience all around you, you can learn valuable lessons. Take note of what you experience, how you feel during the interaction, and how you can apply those insights to either incorporate or avoid similar elements when designing experiences for your own users.
Your first designs will be ugly. The scale and size of things will be off. The only way to improve on these things is to learn how to take feedback and implement it in the next iteration. Surround yourself with people who will help give the right feedback in the right way and you will see immediate improvement.
Things that help you be better at UX Designing - - Start asking questions to narrow down the exact scope of work - This helps you in defining the effort estimate of the product to be created. - Learn to say NO to solutions which does not provide value add to the product - Only think about making the product better.
Don't start with mastering the applications and tools UX designers use. Start by getting a deeper understanding of the basics of UX. When you understand the fundamentals and theories, you can start learning the tools to implement your knowledge. Mastering Figma does not make you a great UX designer. When I started out as a UX designer, I had a mentor that guided me through the journey of becoming a UX designer. He gave me a boost in learning UX. A great way to find mentors for free is in local meetups or communities, or via sites such as ADPList.org
Always think of the user and be brave enough to explain to your client why a decision they are making would negatively impact the user. When I started out, it was difficult balancing creative design, design requests from the client, and maintaining a focus on the user. At the end of the day, everything created by a UX/UI Designer is for the benefit of the user. Clients will thank you in the long run for standing up against poor design decisions that will negatively impact their users. Learn to educate clients during objections, to help them see the concerns you may have, and why it is not a matter of stylized choice, but a matter of user habits and expectations. OBSESS over the user. Read about their habits, learn how to research your target users, and learn how to use that research to better appeal to the target user. I'm constantly consuming user data. Whether that's from social media, news outlets, or peer reviewed articles, I'm always growing my understanding of user behavior - because it's a science and it will always be changing with the introduction of new challenges and technologies.